Augmented calibration
May 17th, 2008
Augmented calibration
Camera resectioning - Wikipedia, the free encyclopedia
Camera Calibration Toolbox for Matlab; Camera Calibration - Augmented reality lecture at TU Muenchen, Germany; Tsai's Approach; Camera calibration (using ARToolKit) A Four-step Camera ... (more...)
Digital Library
Gregory Baratoff, Alexander Neubeck, Holger Regenbrecht, "Interactive Multi-Marker Calibration for Augmented Reality Applications," Mixed and Augmented Reality, IEEE / ACM ... (more...)
Augmented Reality II - Camera Calibration -
Literature ?Richard Hartley and Andrew Zisserman, "Multiple View Geometry in Computer Vision", Cambridge University Press, 2000. (Section 5, pp. 139-161) (more...)
Augmented Reality Home Page - Minimal Calibration
Augmenting Reality with Minimal Calibration. Note: Most of this material has been taken from the beginning sections of my thesis proposal. 2. Augmenting Reality with Minimal ... (more...)
Citations: Calibration of Head-Mounted Displays for Augmented Reality ...
Janin, A.L., Mizell, D.W., Caudell, T.P. Calibration of Head-Mounted Displays for Augmented Reality Applications, Proceedings of IEEE Virtual Reality Annual International Symposium ... (more...)
VeejayHQ » Blog Archive » Projector/Camera Calibration ...
Use veejay 1.4 to calibrate your camera against a projector or a monitor screen in order to calculate the position of a physical object. Calibration (more...)
Digital Library
Kiriakos N. Kutulakos, James R. Vallino, "Calibration-Free Augmented Reality," IEEE Transactions on Visualization and Computer Graphics, vol. 4, no. 1, pp. 1-20, January-March ... (more...)
Calibration-free augmented reality - CiteSeerX
Document details from CiteSeerX (Isaac Councill, Lee Giles): Camera calibration and the acquisition of Euclidean 3D measurements have so far been considered necessary requirements ... (more...)
Citations: Calibration-free augmented reality - Kutulakos, Vallino ...
K. Kutulakos and J. Vallino. Calibration-free augmented reality. IEEE Trans. on Visualization and Computer Graphics, 4(1):1--20, 1998. (more...)
Augmented reality: calibration of the real and virtual worlds ...
Most augmented reality systems enhance the user's view of their immediate surroundings, either through an optical see- through head-mounted display or using a camera mounted on the ... (more...)
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